Why is it called banjo tooie




















Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Question Status Why does the game lag? Answered Is your game centered on the screen?

Seriously read on Answered Anyone gonna be playing this game in November for its 20th anniversary? Answered I just beat the cable room mini game, but I can't find where the jiggle went. Can someone tell me where it is? Ask A Question. Unlike the last game, the Musical Note count is preserved if Banjo and Kazooie were to enter then exit from a world.

Like the previous game, five Jinjos appear in each level, including the Isle o' Hags hub world. There are nine Jinjo colors, and they are each grouped into families. Like Witch Switches from the first game, collecting every Jinjo in a world causes a Jiggy to appear outside the world's entrance.

Banjo-Tooie adopted some features from Donkey Kong 64 , most notably the removal of the lives system: if Banjo and Kazooie lose all of their health, they restart from the last entrance. The Another similarity is how enemies respawn in the levels over time. Similarly, there is also a multiplayer mode where up to four players can compete in minigames. Mumbo Jumbo is a newly playable character, whose main role is using magic spells to solve puzzles and Mumbo Pads to open newer areas.

Mumbo's new rival, Humba Wumba , handles the world transformations instead, and must also be provided with a Glowbo the successor to Mumbo Tokens.

The worlds are physically connected to each other at multiple points, and are effectively extensions of the Isle o' Hags hub world. Chuffy can be used to transport minor characters between two worlds that each have a Train Station. One of the minor differences is the HUD having a static headshot of Banjo and Kazooie, which would change emotion in the previous game from happy to sad based on the amount of health they had.

Some slight visual improvements were also added, which includes animated water, better usage of lighting and shadowing, and some objects such as Honeycombs receiving new animations on the world map.

Like in Banjo-Kazooie , there are nine worlds, one hub world, and a starter world, equaling 11 in total. Mumbo Jumbo can perform a certain spell in each world, provided that Banjo and Kazooie have given him a Glowbo. Banjo-Tooie was both critically and commercially successful, recieving high scores and selling more than three million copies worldwide. It was praised for its gameplay and graphics, considered one of the best the Nintendo 64 could offer, but were criticized for the inconsistent frame rate at certain parts.

Many reviewers often compared the game to Donkey Kong 64 , saying Banjo-Tooie featured much less backtracking. From Jiggywikki, a wiki on the Banjo-Kazooie series.

Banjo-Tooie Developer Rare Ltd. Main article: List of Banjo-Tooie pre-release and unused content. Gregg Mayles Steve Malpass. Spiral Mountain. Spiral Mountain is the home to Banjo and Kazooie. Like Banjo-Kazooie , it is the starting area of the game.

The location was heavily damaged in the intro, from the Hag 1 drilling and Grunty casting a spell on Banjo's House. The area has since appeared as dull and ruined. Banjo and Kazooie can still enter Gruntilda's Lair , where Cheato is located. Isle o' Hags.

It is where every level can be accessed from. Mayahem Temple. The first level of the game, and is themed after the Mayans. User Info: FredCat I think TC mistake Tooie for Tooty Tooty is Banjo's sister name American Sign Language is my primary language. Insult, berated and taunted other lowed your renowned civilian statue from into the bad people. User Info: poltergust Strange, I do not have a great understanding of the english language either but I was able to figure it out when I was very young.

More topics from this board Side Quest 2 Answers Where can I find the last jinjo? Side Quest 2 Answers What is the code to the prison compound star moon sun pannals? General 1 Answer. Ask A Question. Development for the game started even before the original Banjo-Kazooie was released.

Banjo-Tooie takes place two years after Gruntilda was defeated by Banjo and Kazooie in the first game. In this game, Banjo and Kazooie have to stop Gruntilda's sisters, Mingella and Blobbelda , from restoring Gruntilda's body to its original form. This game introduced some darker elements to the series, such as the death of Bottles.

Meanwhile, Banjo, Kazooie, Bottles , and Mumbo Jumbo are playing poker together at Banjo's house, with Kazooie constantly cheating, such as claiming Grunty's return so that she could steal some poker chips. Suddenly, Spiral Mountain experiences tremors like that of an earthquake, which disrupts Banjo and friends' game. The tremors were caused by a massive digging machine called the Hag 1 , piloted by Grunty's sisters, Mingella and Blobbelda , who have come to rescue their sister.

After the quake, Banjo says someone should go investigate. Kazooie claims to be too scared, so Mumbo bravely decides to go. Kazooie then reveals she was faking so she can steal some of his chips. When the witches arrive, Klungo expresses his grief of failing to save his mistress, but her sisters assure they got it covered.

They use a spell to destroy the boulder trapping Grunty and reviving her from the dead, but as she climbs out, they realize she has withered away to nothing but an animate skeleton with robes. Grunty is not pleased about being a walking corpse, but Mingella and Blobbelda reassures their sister that they have a plan to restore her body, and she must come with them back to their castle. Having witnessed Grunty's escape from the boulder, Mumbo bolts back to the house, but is seen by the witches.

The skeletal Grunty runs after him, firing spells rapidly. Upon reaching the house, Mumbo rushes inside to warn Banjo, Kazooie and Bottles.



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